Blend Tool Tip 2
If you want to get a nice color transition without relying on the ineffective linear gradient or the radial gradient then it’s best to rely on the blend tool. Sometimes the gradient mesh can produce a really effective color transitions but that can be a slow and monotonous process but that’s where the blend tool comes in. For example, I will try to make a realistic pawn figure without using the gradient mesh(which took forever and didn’t turn out quite well). Just follow the steps and you will see what I mean.
- First make a pawn figure than copy it(holding option+shift or alt+shift) and move it slightly to the right.
- If you can guess right, I probably know that I will use the pathfinder to cut up the pieces together.
- Delete the middle part and color each of the sides different (preferably black and gray).
- use the blend tool to connect these parts(you’ll get an X when you hover the first part, click it then hover over the other side to get a + and then click that to connect them together).
- Play around with the blend tool by doubling clicking it in tools menu. I played around with the steps(click spacing and choose specified steps and then change the number on the side).
- You can also change one side’s color by clicking it with the white arrow(don’t use the black arrow or you will select the whole thing). I change mine to a dark gray and it turned out well.