# Monthly Archives: June 2011

## Experimentation: 3-D Planets

I experimented with this a while ago in May. Basically, it uses the same steps at the Billiard Ball tutorial.

Though not necessarily anything new, I found it useful and worth posting. So, let’s say you want to make a 3-d planet like Earth but don’t know where to start.

Here’s a quick guide.

Then drag this picture into the Symbols window to make a symbol out of it.

Now create a half-circle. Rotate that using Effect>3D>Revolve. Map the sphere by clicking the Map Art button.

Now select the Earth texture from the symbol drop-down menu.

Additionally, you can click the More Options button. Set the surface to Diffuse Shading, the Ambient light to 30%, and the blends steps to 100. Now you should have a 3-d planet similar to mine.

As I graduated high school and get ready for college (San Diego State University) next, I hold dear to my word that I will still try to keep my blog updated with more tutorials and other content. This is one of my legacies dedicated to Valhalla and the Mac Lab.

I was enjoying much of my summer vacation so far yet still I want to keep my blog updated. So I will post more experiments and tutorials for the next days/weeks.

Currently, I am also working on an iParent poster over the summer and hope to finish it soon.

A short and simple way to make shadows like this as shown below.

What You’ll Be Making:

Tools:

• Illustrator
• Gaussian Blur

Steps:

1. First create an ellipse that is very thin and long. Make it black.

2. Make sure that this object is selected and go to Effect>Blur>Gaussian Blur.

3. A window should pop up. Enter 20 pixels for the Radius and click OK.

4. It should look this. Now we will stray away from this for a second.

5. Draw a rectangle over half of this shadow. Make sure goes farther than the edge of the show.

6. Make sure both the shadow and rectangle are selected. Also make sure that the rectangle is on top. Right-click and choose Make Clipping Mask.

7. Double-click the clipping mask to edit its insides. Scale the shadow down if needed but it is not recommended to scale it up.

8. It should look like this. Adjust the opacity if needed.

I hoped you enjoyed this tutorial and learned something new.

## Cork Board Texture Tutorial

This tutorial will guide you on creating a cork board texture using the Effect Gallery.

What You’ll Be Making:

Tools:

• Illustrator
• Effect Gallery
• Texturerizer
• Crystallize
• Craquelure

Steps:

1. Create a rectangle/square as big as you want it to be. Change the color to a light brown or RGB: 177, 141, 90 or #B18D5A.

2. A. Select the rectangle then go to Effect>Texture>Texurizer.

B. A window should pop up. For Scaling, enter a value of 170. For the Belief, enter a value of 5. Finally, change the light to Top. Then click OK.

C. It should look like this. See picture below.

3. A. Make sure your object is still selected then go to Effect>Pixelate>Crystallize.

B. A window should pop up. Enter a value of 10 for the Cell Size. Then click OK.

C. It should look like what you see below.

4. A. Make sure your object is still selected then go to Effect>Texture>Craquelure.

B. A window should pop up. Enter 60 for Crack Spacing. Enter 2 for the Crack Depth. Enter 8 for the Crack Brightness. Then click OK.

6. It should finally look this afterwards. Granted I used altered methods for my poster, this one is still usable for your artistic needs and you’re free to alter values if needed.

I hoped you enjoyed this tutorial and learned something new.

## Wooden Frame Tutorial Part 2

An optional secondary portion of the Wooden Frame Tutorial that will help you make the edges cleaner.

What You’ll Be Making:

Tools:

• Illustrator
• Effect Gallery

Steps:

7. A. Select the left portion of the frame. And go to Edit>Copy or Cmd+V/Ctrl+V.

B. Then go to Edit>Paste in Front or Cmd+F/Ctrl+F.

8. A. Open the appearance window if you haven’t already. If lacking it, go to Window> Appearance. Select the object we pasted and go to the Appearance window and select the grain effect and delete it (don’t click on the blue text link).

B. Draw a selection box over the left portions so that you select both the object with the grain effect and the one without. Then right-click>Create Clipping Mask.

C. Now we have a clipping mask on the left portion.

9. A. Double-click the clipping mask to get inside it.

B. Increase the size of the frame portion so the that we can get rid of the unappealing edges. It won’t matter how large we make it since the mask will clip the size we set earlier.

10. The left side should look like this now.

11. Repeat the process for the other three portions and it should look like this in the end.

I hoped you enjoyed this tutorial and learned something new. An optional part 2 comes after this but feel free to skip it if you want.

## Wooden Frame Tutorial Part 1

A some-what advanced tutorial that will guide you on how to make a wooden frame vector in Illustrator. The next tutorial after this will be about making the cork-board texture.

What You’ll Be Making:

Tools:

• Illustrator
• Effect Gallery

Steps:

1. A. Create a rectangle as big as you and give it a fill so you can see it.

B. Select it and go to Object>Path>Offset Path.

C. An options window should pop up. Enter a negative value so the object’s offset can go inward. Click the Up/Down Arrow Key to see what suits you. Then click OK. Change its color so you can notice it.

D. Draw some straight segments from the corners of the big rectangle to the corners of the smaller rectangle.

2. A. Have the pathfinder window open. If it’s not open go to Window>Pathfinder. Select both rectangles and the segments and click the Divide button in the Pathfinder window. The Divide button is in the bottom-left corner.

B. The pathfinder will divide all your selected shapes into smaller portions.

C. Select the inner rectangle with the White Arrow Tool and delete it.

D. Also make sure to ungroup the portions so that you can select one part without selecting the other.

3. A. Select the top and bottom portion and add the default linear gradient.

B. Enter -90° for the angle so that the gradient is vertical.

C. Inside the gradient window, double-click the white box and change the color to #B8996F or RGB: 184, 153, 11 or a light brown color. Change the black color to #806C4F or RGB: 128, 108, 79 or a dark brown color.

D. Add another linear gradient to the left portion. Adjust the color of the light-brown color to #C1A175 or RGB193, 161, 117.

E. Add the same gradient to the right portion but reverse the gradient. The reverse button is the one to the left of the angle box.

4. A. Select the left portion again and go to Effect>Effect Gallery.

B. A window should pop up and should look like what you see below.

C. Locate the grain effect which is in the texture folder like you see below.

D. Change the grain type to Vertical.

E. Change the Intensity to 12 and the Contrast to 20. Then click OK.

5. A. To save time, select the right portion and go to Effect>Grain which will be at the top of the drop-down menu since you’ve used it previously.

B. Make sure the values are the same as last time.

C. Select the top portion and go to Effect>Grain.

D. The only thing to change this time is setting the grain type to Horizontal.

E. Select the bottom portion and go to Effect>Grain.

F. Set the grain type to horizontal again if needed.

6. A. Now you know how to make your own wooden frame. Though, as you can see, there are unappealing white edges on all the frame parts. If you would like to know how to hide them, go to the next part of the tutorial.

I hoped you enjoyed this tutorial and learned something new. An optional part 2 comes after this but feel free to skip it if you want.